![]() Should prevent massive performance drop during connection when a lot of people are connecting at the same time. guaranteedUpdates = 1 // Communication protocol used with game server (use only number 1) loginQueueConcurrentPlayers = 5 // The number of players concurrently processed during the login process. ![]() serverTimePersistent = 0 // Persistent Time (value 0-1)// The actual server time is saved to storage, so when active, the next server start will use the saved time value. An entire night would pass in 3 hours. Thus, in case it is set to 4 and serverTimeAcceleration is set to 2, night time would move 8 times faster than normal. serverNightTimeAcceleration = 1 // Accelerated Nigh Time - The numerical value being a multiplier (0.1-64) and also multiplied by serverTimeAcceleration value. Thus, in case it is set to 24, time would move 24 times faster than normal. serverTimeAcceleration = 1 // Accelerated Time - The numerical value being a multiplier (0.1-64). Another possibility is to set the time to some value in "YYYY/MM/DD/HH/MM" format, e.g "/17/23". ![]() "SystemTime" means the local time of the machine. exe revision as the server (value 0-1) disableVoN = 0 // Enable/disable voice over network (value 0-1) vonCodecQuality = 20 // Voice over network codec quality, the higher the better (values 0-30) disable3rdPerson = 0 // Toggles the 3rd person view for players (value 0-1) disableCrosshair = 0 // Toggles the cross-hair (value 0-1) serverTime = "SystemTime" // Initial in-game time of the server. (only 2 is supported) forceSameBuild = 1 // When enabled, the server will allow the connection only to clients with same the. And I am a little below the normal setting - Just normal textures and shadows - Everything else is lower, since I like stability of my FPS.Hostname = "EXAMPLE NAME" // Server name password = "" // Password to connect to the server passwordAdmin = "" // Password to become a server admin enableWhitelist = 0 // Enable/disable whitelist (value 0-1) maxPlayers = 60 // Maximum amount of players verifySignatures = 2 // Verifies. The RAM one shouldn't overheat your system, but if you're using any of the CPU threading launch options - you might. Thnks for your answer though is it safe to use all of the above? it's just that i'm kinda worried about my pc getting overheated or some ♥♥♥♥ like that.I'm really jealous of your fps though.Oh also i can run the game in compatibility mode (win xp) via the game's directory right? i mean it's the same thing as setting a launch parameter,correct? Before, I had 30fps outside the towns, game was utterlyshitty optimized for me. Running the 720p resolution and having most of the settings on normal. i5 2500k 3.6ghz, 8 gb of ddr3 and GTX580 I achieve 50-70 fps (in towns) to 70-140 fps (outside the town, with no loot around) It turns on the newui, runs the game in win xp compatility mode, sets the cores count to 4, and tells the game to use 7GB's of my RAM - Additonaly, I've edited some of my configs. Originally posted by RaKo:That's what I have:
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